Microsoft seems to be working many different angles to wipe out any advantage that Google should get as the primary developer of the Android OS for Smartphones. The sneaky angle is to persuade the Smartphone makers to replace Google as the default search engine with Microsoft's own Bing search engine. For example, the LG Revolution has the Android OS, however as the PC Mag review says, it has been thoroughly Binged. Bing is the default search engine and Bing Maps is the default mapping application. My son, who recently got a LG Revolution told me that he had to download Google Maps to get the mapping application he prefers.
Microsoft has also been going after the various Android smartphone makers, getting them to pay royalties on Microsoft patents. Reputedly, HTC is paying Microsoft $15 per smartphone to license patents. It would not surprise me if Microsoft is making more money from licensing patents to Android handset makers than it is making from selling its own Windows 7 Mobile operating system to handset makers. They are certainly making more profit from Android than from Windows 7.
Microsoft could apply pressure other smartphone makers to set the default search engine to Bing in exchange for reduced payments of royalties. If this becomes widespread, Google loses the advantage that it gets from having developed Android, and in the long run even threatens the existence of Android. If Google gets no advantage from developing Android why should it continue? This is only a tiny slice of what is going on with mobile patents, however the ball seems to be in Google's court and we are waiting to see what they do with it.
Showing posts with label Apps. Show all posts
Showing posts with label Apps. Show all posts
Monday, July 11, 2011
Sunday, April 24, 2011
The Truth about Smartphone Location Tracking
There is a wave of outrage over the internet about revelation that iPhones has a file with tracking information recording all the places it has been. How dare Apple track users of their products! I am afraid that this is a extremely naive attitude. The fact is that everybody is tracking you on iPhone and not only on a iPhone but on all smartphones and on many less than smart phones as well. Let me count the ways, starting off with the benign and moving to the egregious.
Firstly the carriers and handset makers collect data from phone to help improve their service. Last week we has a joint meeting of the SDForum Business Intelligence and Mobile SIGs on "Mobile Analytics". At that meeting Andrew Coward of CarrierIQ described how they embed their software in phones, usually at the carriers direction, to collect information that can be used to improve service. For example, he told us for example that it is quite normal for them to report to a carrier that their dropped call rate is 6% whereas the carrier's own engineers are telling management that their dropped call rate is 1%. They collect data on location so that the carrier knows where their users are using their phones from so that they can improve their service to that area.
In Europe, CDR laws require phone carriers to retain their Call Data Record (CDR) for all calls for a period of 1 or 2 years. The police can and do request information on all the calls made to or from a number to help with their enquiries into crime. While a CDR record does not usually contain specific location information, it can identify the cell tower and thus the approximate location of the caller. Police have successfully used location based CDR data to help with their investigations for well over a decade.
With the users permission, Google collects information from Android phones about their location. Google is the ultimate data collection company and I am always amazed at the creative ways they find for using that data. One Google service is the Traffic overlay on their Maps. This is derived from observing the change in location of Android phones. However, while Google says that they do not collect personally identifying information, they do need to distinguish between phones to make this application work, so they are tracking the movements of individuals, if only to provide the rest of us generic information on traffic flows. Google has plenty of other uses for this data. For example, they keep a database that locates every Wi-Fi hotspot is so that they can identify your location based on the Wi-Fi hotspot you using. Google can use data from Android phones to validate and update that database.
Mobile analytics and Apps is where the use of location based information starts to get interesting. Last year Flurry presented to the Business Intelligence SIG and we heard about their run in with Steve Jobs. You can read their press release to get the full story of what they did. In short Flurry has a free toolkit that developers install into their mobile Apps that collects information and sends the data back to Flurry. The developer can then access analytics reports about their app at the Flurry web site. However, Flurry retains the data that has been collected from the App, including location based data.
In January 2010, a couple of days before the iPad was announced, Flurry issued a press release saying that they saw a new Apple device that was was only being used in the Apple headquarters in Cupertino and gave some statistics on the number of different Apps that were being tested on this device. At this Steve Jobs blew his top and tried to get Flurry completely banned from iPhone Apps. Eventually Flurry and Apple settled their differences. The conclusion was that in the words of the iPhone developer agreement "The use of third party software in Your Application to collect and send Device Data to a third party for processing or analysis is expressly prohibited."
So lets parse this. Flurry is a company that has no direct relationship with the carriers, handset makers or the users of Apps, yet is is collecting data from all the Apps that it is included in. The data is available for use by the App developer and by Flurry. At the time of the iPad release they could identify that the device was different from all other devices and identify its location to within one set of buildings. Now, I am not trying to pick on Flurry specifically, there are several companies in this area. At the Business Intelligence SIG last week we heard from Apsalar, a recent start up in the same space, however, Flurry is the largest company that provides mobile analytics. Flurry estimates that they are included in up to 1 in 5 mobile Apps for the iPhone and Android. Because they are in so many Apps, they can provide aggregate data on all App usage.
The point of this is that we want location aware Apps, however we also want to preserve our privacy. As Apps are, these two goals are incompatible. To be location aware, the App has to know your location, and if the App knows your location, it can transmit that information back to the App developer or aggregator of analytics for the App developer. Thus they know where you are whether you want to or not. Android, has a profile that determines which information an App can access that is set when the App is installed. If it is allowed to access location information on installation, it can continue to do so until it is uninstalled.
Compared to what Apps know about what you are doing while you use the App, the location database that the iPhone is collecting seems to be a small matter. In fact it seems to be a good reason to limit the number of Apps that you can be running at any one time. At least if only one App is running then only one App knows where you are at any particular time.
Firstly the carriers and handset makers collect data from phone to help improve their service. Last week we has a joint meeting of the SDForum Business Intelligence and Mobile SIGs on "Mobile Analytics". At that meeting Andrew Coward of CarrierIQ described how they embed their software in phones, usually at the carriers direction, to collect information that can be used to improve service. For example, he told us for example that it is quite normal for them to report to a carrier that their dropped call rate is 6% whereas the carrier's own engineers are telling management that their dropped call rate is 1%. They collect data on location so that the carrier knows where their users are using their phones from so that they can improve their service to that area.
In Europe, CDR laws require phone carriers to retain their Call Data Record (CDR) for all calls for a period of 1 or 2 years. The police can and do request information on all the calls made to or from a number to help with their enquiries into crime. While a CDR record does not usually contain specific location information, it can identify the cell tower and thus the approximate location of the caller. Police have successfully used location based CDR data to help with their investigations for well over a decade.
With the users permission, Google collects information from Android phones about their location. Google is the ultimate data collection company and I am always amazed at the creative ways they find for using that data. One Google service is the Traffic overlay on their Maps. This is derived from observing the change in location of Android phones. However, while Google says that they do not collect personally identifying information, they do need to distinguish between phones to make this application work, so they are tracking the movements of individuals, if only to provide the rest of us generic information on traffic flows. Google has plenty of other uses for this data. For example, they keep a database that locates every Wi-Fi hotspot is so that they can identify your location based on the Wi-Fi hotspot you using. Google can use data from Android phones to validate and update that database.
Mobile analytics and Apps is where the use of location based information starts to get interesting. Last year Flurry presented to the Business Intelligence SIG and we heard about their run in with Steve Jobs. You can read their press release to get the full story of what they did. In short Flurry has a free toolkit that developers install into their mobile Apps that collects information and sends the data back to Flurry. The developer can then access analytics reports about their app at the Flurry web site. However, Flurry retains the data that has been collected from the App, including location based data.
In January 2010, a couple of days before the iPad was announced, Flurry issued a press release saying that they saw a new Apple device that was was only being used in the Apple headquarters in Cupertino and gave some statistics on the number of different Apps that were being tested on this device. At this Steve Jobs blew his top and tried to get Flurry completely banned from iPhone Apps. Eventually Flurry and Apple settled their differences. The conclusion was that in the words of the iPhone developer agreement "The use of third party software in Your Application to collect and send Device Data to a third party for processing or analysis is expressly prohibited."
So lets parse this. Flurry is a company that has no direct relationship with the carriers, handset makers or the users of Apps, yet is is collecting data from all the Apps that it is included in. The data is available for use by the App developer and by Flurry. At the time of the iPad release they could identify that the device was different from all other devices and identify its location to within one set of buildings. Now, I am not trying to pick on Flurry specifically, there are several companies in this area. At the Business Intelligence SIG last week we heard from Apsalar, a recent start up in the same space, however, Flurry is the largest company that provides mobile analytics. Flurry estimates that they are included in up to 1 in 5 mobile Apps for the iPhone and Android. Because they are in so many Apps, they can provide aggregate data on all App usage.
The point of this is that we want location aware Apps, however we also want to preserve our privacy. As Apps are, these two goals are incompatible. To be location aware, the App has to know your location, and if the App knows your location, it can transmit that information back to the App developer or aggregator of analytics for the App developer. Thus they know where you are whether you want to or not. Android, has a profile that determines which information an App can access that is set when the App is installed. If it is allowed to access location information on installation, it can continue to do so until it is uninstalled.
Compared to what Apps know about what you are doing while you use the App, the location database that the iPhone is collecting seems to be a small matter. In fact it seems to be a good reason to limit the number of Apps that you can be running at any one time. At least if only one App is running then only one App knows where you are at any particular time.
Saturday, February 26, 2011
The App Store Margin
Recently there has been a lot of discussion about the Apple announcement that they are taking a 30% margin for selling subscriptions through their App store, and that Apple will also take a 30% margin for Apps that sell virtual products and subscriptions through the App. Unfortunately most of the discussion has been heat without light. That is there have been no facts to back up the arguments on either side. I had been curious about the margin in selling goods anyway, so as I had the data, I computed gross margin for publicly traded US companies in the various different retail categories.
As you can see the margin varies between 20% and 40%. The overall average is about 25%, dominated by the Grocery and Department & Discount categories. For retailers working in the real world, after paying for their goods, they have to pay for their properties, staff and marketing so their net margin is considerably less. On the other hand Apple is just processing payments and delivering virtual goods over the internet. On this basis, a 30% margin seems to be on the high side, although not completely out of line.
Galen Gruman at Infoworld points out that a higher margin tends to favor small app and content providers because they would have high distribution costs anyway. On the other hand, a large content provider resents having to hand over 30% of their revenue to Apple for not doing a lot of work. For this reason, I expect that large content providers campaign for a bulk discount on the cost of distributing their content. Thus a good and hopefully likely outcome is a sliding scale. For example, a 30% margin on the first $20,000 per month, 20% on the next $20,000, 10% on the next $20,000 and so on (I have no insight on the business so these numbers are invented as an illustration rather than a suggestion as to what the numbers should be).
Part of the resentment with Apple is that they have a captive market and their behavior in stating terms appears dictatorial. They would have been much better to follow the standard politically correct procedure. That is, to put out a discussion document and then after some to and fro, imposed their terms as they always intended. It has the same end result while creating good will through a patina of choice and consultation.
As you can see the margin varies between 20% and 40%. The overall average is about 25%, dominated by the Grocery and Department & Discount categories. For retailers working in the real world, after paying for their goods, they have to pay for their properties, staff and marketing so their net margin is considerably less. On the other hand Apple is just processing payments and delivering virtual goods over the internet. On this basis, a 30% margin seems to be on the high side, although not completely out of line.
Galen Gruman at Infoworld points out that a higher margin tends to favor small app and content providers because they would have high distribution costs anyway. On the other hand, a large content provider resents having to hand over 30% of their revenue to Apple for not doing a lot of work. For this reason, I expect that large content providers campaign for a bulk discount on the cost of distributing their content. Thus a good and hopefully likely outcome is a sliding scale. For example, a 30% margin on the first $20,000 per month, 20% on the next $20,000, 10% on the next $20,000 and so on (I have no insight on the business so these numbers are invented as an illustration rather than a suggestion as to what the numbers should be).
Part of the resentment with Apple is that they have a captive market and their behavior in stating terms appears dictatorial. They would have been much better to follow the standard politically correct procedure. That is, to put out a discussion document and then after some to and fro, imposed their terms as they always intended. It has the same end result while creating good will through a patina of choice and consultation.
Sunday, October 24, 2010
Accidental Data Empires
In the new world of big data and analytics a winning business model is to find a novel way to collect interesting big data. Once you have the data, the ways to exploit it are endless. It is a phenomenon that I have seen several times, the latest example is Flurry, a company that collects and aggregates data from mobile applications. Peter Farago, VP Marketing, and Sean Byrnes, CTO abd Co-founder of Flurry spoke to the October meeting of the SDForum Business Intelligence SIG on "Your Company’s Mobile App Blind Spot".
The Flurry proposition is simple, they offer a toolkit that an app developer combines with their mobile app. The app developer goes to the Flurry website, creates a free account and downloads the toolkit. Whenever an instance of the app with the Flurry code is activated or used, it collects information about the usage that is sent back to the Flurry. The amount of information is small, usually about 1.2 kB compressed, so the burden of collection is small. At Flurry, the data is collected, cleansed and put in a gigantic data cube. At any time, an app developer can log into the Flurry website and get reports on how their application is being used. You can get a feel for their service by taking the short Analytics developer tour. Flurry have committed that their Analytics service will always be free.
While there are some issues with data collection that Flurry deals with, the quality of the data is great. Every mobile phone has a unique identifier so there is no problem with identifying individual usage patterns. As the service is free, there is very little friction to its use. Flurry estimates that they are in one in five mobile apps that are out there. In fact, for an app developer, the only reason for not using Flurry is that they have chosen to use a rival data collection service.
In the end however, the big winner is Flurry, who collect huge amounts of information about mobile app and phone usage. In the meeting Peter Farago gave us many different analyses of where the mobile smartphone market is and where it is going, including adoption rates for iPhones versus Android based phones and how the follow on market for apps on each platform is developing. You can get a mouthwatering feel for the information they presented by looking at their blog in which they publish a series of analyses from their data. As I write their latest post shows a graph on the "Revenue Shift from Advertising to Virtual Goods Sales" which shows that apps are growing their revenue from sales of virtual goods, while advertising revenue seems to be stagnant.
With data aggregators, there is always something creepy when you discover just how much data they have on you. Earlier this year there was an incident where a Flurry blog post described some details of the iPad a few days before it was announced that they had gleaned from apps running on these new devices in the Apple offices. Steve Jobs was so provoked by this that he called out Flurry by name and changed the iPhone app developer terms of service to prevent apps from collecting certain sorts of data. You can read more about this incident in the blog report on the meeting by my colleague Paul O'Rorke.
The title of this piece is a reference to the entertaining and still readable book Accidental Empires
by Robert X. Cringely about the birth of the personal computer industry and the rivalry between Steve Jobs and Bill Gates.
The Flurry proposition is simple, they offer a toolkit that an app developer combines with their mobile app. The app developer goes to the Flurry website, creates a free account and downloads the toolkit. Whenever an instance of the app with the Flurry code is activated or used, it collects information about the usage that is sent back to the Flurry. The amount of information is small, usually about 1.2 kB compressed, so the burden of collection is small. At Flurry, the data is collected, cleansed and put in a gigantic data cube. At any time, an app developer can log into the Flurry website and get reports on how their application is being used. You can get a feel for their service by taking the short Analytics developer tour. Flurry have committed that their Analytics service will always be free.
While there are some issues with data collection that Flurry deals with, the quality of the data is great. Every mobile phone has a unique identifier so there is no problem with identifying individual usage patterns. As the service is free, there is very little friction to its use. Flurry estimates that they are in one in five mobile apps that are out there. In fact, for an app developer, the only reason for not using Flurry is that they have chosen to use a rival data collection service.
In the end however, the big winner is Flurry, who collect huge amounts of information about mobile app and phone usage. In the meeting Peter Farago gave us many different analyses of where the mobile smartphone market is and where it is going, including adoption rates for iPhones versus Android based phones and how the follow on market for apps on each platform is developing. You can get a mouthwatering feel for the information they presented by looking at their blog in which they publish a series of analyses from their data. As I write their latest post shows a graph on the "Revenue Shift from Advertising to Virtual Goods Sales" which shows that apps are growing their revenue from sales of virtual goods, while advertising revenue seems to be stagnant.
With data aggregators, there is always something creepy when you discover just how much data they have on you. Earlier this year there was an incident where a Flurry blog post described some details of the iPad a few days before it was announced that they had gleaned from apps running on these new devices in the Apple offices. Steve Jobs was so provoked by this that he called out Flurry by name and changed the iPhone app developer terms of service to prevent apps from collecting certain sorts of data. You can read more about this incident in the blog report on the meeting by my colleague Paul O'Rorke.
The title of this piece is a reference to the entertaining and still readable book Accidental Empires
Labels:
Analytics,
Apps,
Business Intelligence,
SDForum
Wednesday, May 19, 2010
The App Economy
The evolution of the App Economy is a marvelous thing to watch. In March I questioned whether apps for the iPad would develop with the same strength as apps for the iPhone, because more content is accessible through the browser. Jacob Weisberg at Slate discussed the same thing recently in more depth. He exhorts publishers to beware of getting tangled up with Apple for both monetary and censorship reasons.
On the other hand, web content is not fully available on the iPad. Steve Jobs has denigrated Flash for being slow, buggy and inefficient, and has sworn that it will never be seen on the iPad. In its place Jobs suggests HTML5. The problem is that HTML5 does not do everything that Flash does. This recent piece on on Apple Insider explains the shortcomings of HTML5 and why Hulu will not be using it any time soon for their video distribution.
If Hulu cannot use Flash, then its only alternative is to develop an App, which it is reportedly doing. If Hulu has an App, it may charge a subscription as is being discussed. If Hulu charges a subscription, some of that revenue flows to Apple. By banning a rival development platform, Apple is encouraging the App Economy to its own advantage. Thus it is a pity that so many of the early publishing apps have received such bad reviews.
On the other hand, web content is not fully available on the iPad. Steve Jobs has denigrated Flash for being slow, buggy and inefficient, and has sworn that it will never be seen on the iPad. In its place Jobs suggests HTML5. The problem is that HTML5 does not do everything that Flash does. This recent piece on on Apple Insider explains the shortcomings of HTML5 and why Hulu will not be using it any time soon for their video distribution.
If Hulu cannot use Flash, then its only alternative is to develop an App, which it is reportedly doing. If Hulu has an App, it may charge a subscription as is being discussed. If Hulu charges a subscription, some of that revenue flows to Apple. By banning a rival development platform, Apple is encouraging the App Economy to its own advantage. Thus it is a pity that so many of the early publishing apps have received such bad reviews.
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